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New Game Announcement

I am thrilled to announce the exciting debut of Silverwater Studios as we dive headfirst into the world of video game development. This marks a significant milestone for me personally, as it's the very first game I've ever embarked upon creating. Allow me to introduce you to our upcoming project, "The Pipeline between Worlds."

As the sole developer on this venture, I've chosen to embark on the creation of a small open-world fantasy game. The inspiration for this project struck me while following the remarkable journey of AdvancedNine, who crafted his first open-world game, "Night Stones." Witnessing his development log and a successful Kickstarter campaign served as a catalyst for my own creative ambitions. I draw inspiration for the art style from games like "Night Stones," "A Short Hike" by adamgryu, and the timeless classic, "The Legend of Zelda: Wind Waker" by Nintendo. It is with these influences in mind that I've envisioned "The Pipeline Between Worlds."

The game's title, "The Pipeline Between Worlds," holds a special significance. It symbolizes my exploration of the intricate production pipeline involved in creating a video game. The narrative of the game centers around a father filled with concern and unwavering determination. He embarks on a journey through "The Pipeline" to rescue his lost daughter, setting the stage for an epic adventure that players will soon have the privilege to experience.

What truly sets this project apart is that it's being crafted entirely within the versatile environment of Blender, a powerful 3D creation suite. For the game engine, I've opted for the Armory3D game engine, a remarkable open-source, cross-compatible addon that seamlessly integrates with Blender. The engine's zlib/libpng license empowers me with complete control over the development of my game, free from the constraints of royalty payments to a game engine provider.

My ambitious goal is to complete the production of "The Pipeline Between Worlds" by December 2024. The culmination of my efforts will be showcased at the Arizona GameOn Expo in March 2025, where I look forward to sharing this captivating world with fellow gaming enthusiasts. In the interim, I'm excited to provide regular updates on the game's progress through monthly Development Logs, set to release every first Saturday of the month.

The journey ahead promises to be an exhilarating one, filled with challenges, triumphs, and a growing community of supporters. I invite you all to join me on this adventure as we traverse "The Pipeline Between Worlds" together. Your feedback and enthusiasm are invaluable as we embark on this thrilling adventure into the world of video game development. Stay tuned, and let's make this journey unforgettable!